Data structures, of all kinds. More...
Modules | |
| GPU LUT | |
| A system for compiling LUTs efficiently on the GPU in one of several ways. | |
| Tensor-Like Primitives | |
Primitives that expose a Tensor-like interface, allowing them to be read and possibly written to using a uniform interface. | |
| Tuples | |
| std::tuple, for GPU | |
Classes | |
| union | sp::Variant< T, Ts > |
Reimplementation of std::variant for GPU. More... | |
Data structures, of all kinds.