Data structures, of all kinds. More...
Modules | |
GPU LUT | |
A system for compiling LUTs efficiently on the GPU in one of several ways. | |
Tensor-Like Primitives | |
Primitives that expose a Tensor -like interface, allowing them to be read and possibly written to using a uniform interface. | |
Tuples | |
std::tuple, for GPU | |
Classes | |
union | sp::Variant< T, Ts > |
Reimplementation of std::variant for GPU. More... | |
Data structures, of all kinds.