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constexpr | Scalar (const T v) |
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template<int L, CacheMode Mode> |
constexpr Vec< ValueType, L > | vectorReadImpl (const Vec< int, 0 > &) const |
| Get L copies of a :D. More...
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constexpr | operator ValueType () const |
| Allow implicit conversion to the underlying scalar type. More...
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constexpr | TensorOp (Children... args) |
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template<int N = 0> |
constexpr auto & | child () |
| Access children. More...
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constexpr auto & | lhs () |
| Get the first subexpression if this is a binary operation. More...
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constexpr auto & | rhs () |
| Get the second subexpression if this is a binary operation. More...
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template<int N = 0> |
constexpr const auto & | child () const |
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constexpr const auto & | lhs () const |
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constexpr const auto & | rhs () const |
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template<typename F > |
constexpr void | forEachChild (F &lambda) |
| Run a lambda function on each child. More...
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auto | dims () const |
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bool | boundsCheck (const Vec< int, Rank > &pos) const |
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template<int L, CacheMode Mode = CacheMode::DEFAULT> |
auto | vectorRead (const Vec< int, Rank > &pos) const |
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template<int L, CacheMode Mode = CacheMode::DEFAULT> |
auto | vectorOffsetRead (const Vec< int, Rank > &base, const Vec< int, Rank > &offset) const |
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template<int L, CacheMode Mode = CacheMode::DEFAULT> |
auto | maskedVectorRead (const Vec< int, Rank > &pos) const |
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template<int L, CacheMode Mode = CacheMode::DEFAULT, typename T > |
void | vectorWrite (const Vec< int, Rank > &pos, const Vec< T, L > &values) |
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template<int L, CacheMode Mode = CacheMode::DEFAULT, typename T > |
void | maskedVectorWrite (const Vec< int, Rank > &pos, const Vec< T, L > &values) |
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int | sizeQuantisation () const |
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int | totalSize () const |
| Get the total memory occupied by the Tensor , in terms of elements. More...
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auto | getView (const sp::Vec< int, Rank > &start, const sp::Vec< int, Rank > &size) |
| Get an object that represents (and aliases) a portion of this object. More...
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int | dim (int d) const |
| Behaviour common to all TensorLikes ///. More...
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template<CacheMode Mode = CacheMode::DEFAULT> |
auto | read (const Vec< int, Rank > &pos) const |
| Get the element at a given position. More...
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template<CacheMode Mode = CacheMode::DEFAULT, typename T > |
void | write (const Vec< int, Rank > &pos, const T &value) |
| Set a single element. More...
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template<int Dummy = 0> |
int | size () const |
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template<int L> |
void | boundsCheckAccess (Vec< int, Rank > pos) const |
| Bounds-check an L-element vector read at pos . More...
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constexpr | Operator (Children... args) |
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template<typename F , int... I> |
constexpr void | forEachChild (F &lambda, sp::int_sequence< I... > &) |
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template<typename Dummy = void*> |
auto | dimsImpl () const |
| Get an sp::Vec<int, X> representing the dimensions of the object. More...
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bool | boundsCheckImpl (const sp::Vec< int, Rank > &) const |
| Return true iff the given coordinates are inside the object (Default implementation below) More...
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int | sizeQuantisationImpl () const |
| The last dimension is rounded up to the next multiple of this value for the purposes of bounds checks. More...
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template<int L, CacheMode Mode = CacheMode::DEFAULT> |
auto | vectorReadImpl (const Vec< int, Rank > &) const |
| Read L elements, adjacent in the last dimension, starting at the given position. More...
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template<int L, CacheMode Mode = CacheMode::DEFAULT> |
auto | vectorOffsetReadImpl (const Vec< int, Rank > &base, const Vec< int, Rank > &offset) const |
| Read L elements, adjacent in the last dimension, from position base + offset . More...
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template<int L, CacheMode Mode = CacheMode::DEFAULT> |
auto | maskedVectorReadImpl (const Vec< int, Rank > &pos) const |
| Do a vectorRead that copes with the possibility of part of the vector being out of bounds. More...
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template<int L, CacheMode Mode = CacheMode::DEFAULT, typename T > |
void | maskedVectorWriteImpl (const Vec< int, Rank > &pos, const Vec< T, L > &values) |
| Do a vectorWrite that copes with the possibility of part of the vector being out of bounds. More...
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template<int L, CacheMode Mode, typename T > |
void | vectorWriteImpl (const Vec< int, Rank > &pos, const Vec< T, L > &values) |
| Write L elements, adjacent in the last dimension, starting at the given position. More...
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auto | getViewImpl (const sp::Vec< int, Rank > &start, const sp::Vec< int, Rank > &size) |
| The default implementation just makes a TensorView . Not hugely fast, but always works. More...
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std::tuple< Children... > | children |
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template<typename T>
struct sp::Scalar< T >
A scalar (as a rank-zero tensor).
Typically, users do not have to use (or care about) this node at all. Just pass the actual underlying scalar value you want: implicit conversions will take care of the rest.
This operator can be thought of as the "promote scalar value to rank-zero tensor" operator. T
may be any numeric type, or any type that defines a member typedef ValueType
and can be implicitly converted to that type.
The resulting Scalar
node will behave as if it were the result of that conversion.